The overall game and design are great. It is a Diablo-esqe type game but in third-person shooter format. It is a looter shooter with a decent, but typical, sci-fi story. The combat is where the game shines. The gear combinations and character abilities work well together. There are a lot of combinations for character builds. The more people play with the different builds, the more they discover that optional builds that are optimal, in their own way, exist. However, the game falls short in a few areas. There are launch bugs for this game that have not been corrected yet and some server connection issues. The game studio is working on fixing these issues, but after nearly two months problems are still being addressed. Additionally, the drop rates for loot make it a grind more than it should be. The game studio promised a game that wouldn't be a grind for gear in the hundreds of hours category, but it is happening. They need to change the legendary drop rate. The game studio is working on fixing the bugs. I suspect they will fix the drop rate issue. The last issue is that the game is not a live service game but requires an online connection. This shouldn't be the case for a non-service game. If the game studio can fix these issues (server connection issues, a few game bugs, and legendary drop rate) that game would shine as it should. the game feels 95% complete due to these bugs. And since it is an amazingly fun game to play, the issues that need to be addressed come off as being bigger. Fix these issues and the game is a game I would give a score of a 90. Currently, it is an 80 for me.