I've never been a real fan of the Dark/Demon Soul games on the preface that I could never really "git gud". I felt trapped whenever I couldn't beat a boss and dying over and over with a tedious track back to the boss only to die before even returning was a huge turn off. Elden Ring has turned my opinion around a clear 180; the game does everything so much better for players like me than FromSoftware's previous games. If you feel like you're slamming your head against a wall against any certain boss, just leave, explore and level up and then try again. You are never stuck in this game, not truly, and its the open-world we find ourselves in that truly solves this problem. It's still difficult, don't think it isn't, but its a more accessible soulslike than any other, and I am so happy I gave it a go.